That Game of Thrones Browser Game You’ve Been Seeing Ads for is Garbage

That Game of Thrones Browser Game You’ve Been Seeing Ads for is Garbage

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  1. lol this is officially licensed by HBO.

    These kind of games need to be punishable by death or something. That would stop this shitty trend pretty fast.

  2. Who is raw dogging the internet in 2019? I’ve never seen that ad.

    Bare minimum is ublock origin in something that isn’t Chrome.

    A script blocker (No Script/Privacy Badger) is a good extra step, but not always necessary.

    PiHole is needed to take care of IoT/Mobile/Game Console/Guest Networks

  3. Thank god, I thought I was the only one with these ads. Starting watching game of thrones last week and I’ve had hundreds of these ads pop up, just thought I had brought this upon myself.

  4. Seriously, who in their right minds thought this would be any for near decent? Every fucking “strategy” game out there, or sim game (looking at you futurama!) has this wait or pay to continue. It’s so easy to earn money on games like that because those few whales spend waaaaaaaaaaaay too much money on that shit! And it can’t cost much as they don’t have to develop anything themselves!

  5. I like that they make you commit to a few things (character and class) before asking for login credentials. It’s like a hook before you get to the page that turns most people off completely. Hilarious.

    Licenced games are never great, but when you are making a game about something that centers around intrigue and characters it really does not translate well.

    Like, Enter The Matrix killed it in my opinion because it took a part of The Matrix that was perfect for a game and made a Kung-Fu Max Payne, but the best thing about that game even that wasn’t really The Matrix in anything but name. Sure there were Agents and a similar aesthetic but you also fight Vampires and Warewolves.

  6. These browser games are always a joke. I can’t believe people actually play them; I have to wonder if they’re just intentionally designed to be deceptive, knowing full well that it’s likely kids that are going to be buying these micro-transactions with their parents’ credit card. It’s why I hate micro-transactions — they’re predatory.

  7. FUCKING HELL HBO, just fucking ask sega to reskin 3 kingdom TOTAL WAR into GOT Total War and you probably print money for the next 1 year. Seriously? You now have the clout to bargain a deal with the like of sega, cd projek, and tons of other triple A publisher. Dont fucking scrape the bottom barrel of developer.

  8. There are literally *hundreds* of these types of games on the big app stores, structured in nearly-identical fashion: you have a city/kingdom screen, you build and upgrade buildings and units from that screen, and then you enter into minimally-interactive battles with your units which reward you with currency that you can put back into your city/kingdom.

    That’s the loop. At first these games seem almost reasonable (if you can ignore shit like the in-game cash shop giving you an option to buy a CHEST OF GOLD or VAULT OF GEMS for $200), but within an hour you discover that advancement is gated behind increasingly exorbitant prices for buildings/units/gear and ever-lengthening timers that make you wait, say, 12 hours for a new building to be constructed or 24 hours before you can get a new soldier/hero/whatever. At that point your options are to quit, to limp along making excruciatingly slow progress thanks to the timers and pitiful in-game currency rewards, or to pull out your pocketbook and pump real money into the game to reduce the wait.

    The actual gameplay, if you can call it that, isn’t even fun. All it does is tap into that part of a gamer’s brain that enjoys watching numbers go up – your soldiers get more health, deal more damage, and equip new loot with increasingly higher numbers. You get a lot of that with real games – strategy games, RPGs, MMOs – but at least in those games, they serve as rewards for overcoming challenges, and help you increase in power to take on bigger challenges.

    In games like this, there’s no challenge. All you have are numbers and checkpoints. You need a certain quantity of numbers to pass through each checkpoint, and you get to choose whether you want to slowly increase your numbers for free or quickly increase your numbers by giving the developers your money. That’s literally the extent of it.

    It’s a scam. These sorts of games are constantly searching for two types of people – fresh newbies who aren’t wise to the scam yet, and people with honest-to-goodness mental health issues (gambling addictions, gaming addictions, autism, etcetera) that they can turn into ‘whales’ (big spenders) and repeatedly victimize.

    The worst part of it all is how well it works and how hard this sort of thing is being pushed. According to many gaming companies, *this* is the future of gaming.

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